#include <deScene_priv.hpp>
Inheritance diagram for deSceneRoom:


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add a portal to the scene room
Implements IdeSceneRoom. |
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add an IdeSceneObject to the scene room
Implements IdeSceneRoom. |
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Call after all objects in a world have been loaded, to allow pointers to be correctly resolved from World and Object ID's Reimplemented from deWorldObject. |
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Implements IdeSceneRoom. |
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Implements IdeSceneRoom. |
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Implements IdeSceneRoom. |
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Implements IdeSceneRoom. |
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request a related interface, identified with an ID originally returned from IdeWorldManager::GetUniqueWOInterfaceID Implements IdeWorldObject. |
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remove an IdeSceneObject from the scene room
Implements IdeSceneRoom. |
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Implements IdeSceneRoom. |
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Implements IdeSceneRoom. |
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Implements IdeSceneRoom. |
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Implements IdeSceneRoom. |
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1.3-rc3